

It can be fun to provide some valuable information to the players in the original letter or note and then either contradict it or reveal additional information with the Cardan grille.The players may have to put together the information from the various ciphers to reveal the final message. To increase the difficulty, you can use several Cardan grille ciphers on the same letter.Create a letter or note, and then on a separate sheet of paper that would go on top of the original note, cut out slots for words, phrases, or even individual letters that will display a hidden message for the players. The Cardan grille cipher is a great example of a very old way of sending messages. Perhaps, the players have a secret Bene Gesserit ally leaving them secret messages, or they’ve intercepted confidential orders from the Padishah Emperor to a minion who’s working to create a rivalry between the players’ House and another House. You can incorporate this type of note into gameplay easily.then surprise them with the hidden message later. If you want to throw the players off, write another note on the paper with regular ink.To increase the difficulty, you can write the note using some kind of cipher or code.When you’re ready for the players to learn what the note says, give them a hairdryer, heat gun, or (with an abundance of caution – I’ve learned this from experience) a candle to heat the paper and reveal the letter. Use a toothpick or paint brush to write a note in lemon juice on a piece of paper. How can you use a puzzle like this? This is great for revealing a clue about a rival House getting ready to declare a War of Assassins on the players’ House, a traitor in their midst, or an economic weakness their enemy is trying to hide.And save the most interesting piece for last.

just make sure that they can’t figure out the contents until you’re ready for them to. You can also give the players the pieces over time to spread it out and maximize the drama.

#UNDERMINE PUZZLE ROOMS CODE#
Semaphore or Morse code are some other real-world examples that can have neat in-game applications.įor example, a pair of undercover agents might need to communicate with each other to undermine another House. Spy museums and histories are another treasure trove of clever ways to hide tools and messages in plain sight. Try reading about Bletchley Park and the Enigma machine for some brilliant, real-life WWII decrypting. I really enjoy looking through history for ideas. So, let’s discuss where to find inspiration for your puzzles, tips for implementation, and some examples. With the Dune universe’s abundance of espionage, backstabbing, and political machinations… well, puzzles, riddles, and ciphers fit right in! If you’ve ever done an escape room, you know what I’m talking about. For gamemasters, puzzles are a fun way to change the dynamic of a game or get your players involved in a different way. You could say that I’m a little bit obsessed.
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I love puzzles and riddles and ciphers I started my career working on the Nancy Drew PC adventure games, so it’s in my professional DNA.
